New: Daily Mountain

Roll. Eat. Grow.

Start as a handful of snow at the peak. End as the avalanche that flattens the valley.

  • Free
  • One thumb
  • iPhone
  • EN · TR
Rollapse app icon
3,000 m of mountain to roll down
5 phases of growth
6 s of avalanche: eat it all
1 new mountain every day
The one rule

Green? Eat it.
Red? Steer away.

Every object is painted by size. Green is smaller than you: roll into it and grow. Red is bigger: three crashes and you melt away.

E1 Snowball

Drag to grow. Watch what turns green.

Tap an object to see when you can eat it.

Five regions, one mountain

From the peak to the valley.

The camera zooms out as you grow, and the air gets warmer the lower you go. Stay on the snow: bare ground and roads melt you.

  1. 3,000 m

    Peak

    Nothing but fresh snow. Start tiny and grow fast.

    Melt
    Bare ground
    0%
  2. 2,500 m

    Pine Forest

    Bare patches and the first campfires. Fire is red: steer around it.

    Melt
    Bare ground
    8%
  3. 1,850 m

    Ski Resort

    Pistes, ice and bonfires. Grow big enough and cabins are on the menu.

    Melt
    Bare ground
    15%
  4. 1,050 m

    Village

    Roads and hot springs. Houses, hotels and buses, if you are big enough.

    Melt
    Bare ground
    25%
  5. 400 m

    Valley

    The warmest stretch. Cross the finish line: the bigger you arrive, the bigger the bonus.

    Melt
    Bare ground
    40%
On the slope

Small rules. Big runs.

Unleash the avalanche

Fill the bar for 6 seconds of eating everything, even rock walls and fire, with double points and no melting.

Avalanche mode: the snowball eats a whole row of trees

Day or night, keep rolling

A light slope, a moonlit one, or let it follow your iPhone. Drag to compare.

The slope by day The slope at night

Then beat your best

Every run ends with your score, highest phase, longest combo and distance. Gold for the Shop, and one more try.

Result screen with a new best score

Jump over trouble

Earn gold on every run, spend it in the Shop on jumps, and tap to hop over anything red.

One thumb. Or tilt.

Drag anywhere: the ball follows your thumb's movement, not its spot. Prefer motion? Tilt to steer.

Reach the valley

Cross the finish line at 0 m. The bigger you arrive, the bigger the bonus. Then go back up.

New in 1.1

Daily Mountain

One new mountain a day, the same for every player, with a twist of the day. Play it as often as you like and beat the day's best.

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    The valley is waiting.

    Free on iPhone. One thumb, one mountain, one more run.

    Download on the App Store
    Scan with your iPhone

    Free to play with ads. Rewarded ads are always your choice; Remove Ads is a one-time purchase. iOS 16 or later.