Unleash the avalanche
Fill the bar for 6 seconds of eating everything, even rock walls and fire, with double points and no melting.
Start as a handful of snow at the peak. End as the avalanche that flattens the valley.
Every object is painted by size. Green is smaller than you: roll into it and grow. Red is bigger: three crashes and you melt away.
Drag to grow. Watch what turns green.
Tap an object to see when you can eat it.
The camera zooms out as you grow, and the air gets warmer the lower you go. Stay on the snow: bare ground and roads melt you.
Nothing but fresh snow. Start tiny and grow fast.
Bare patches and the first campfires. Fire is red: steer around it.
Pistes, ice and bonfires. Grow big enough and cabins are on the menu.
Roads and hot springs. Houses, hotels and buses, if you are big enough.
The warmest stretch. Cross the finish line: the bigger you arrive, the bigger the bonus.
Fill the bar for 6 seconds of eating everything, even rock walls and fire, with double points and no melting.
A light slope, a moonlit one, or let it follow your iPhone. Drag to compare.
Every run ends with your score, highest phase, longest combo and distance. Gold for the Shop, and one more try.
Earn gold on every run, spend it in the Shop on jumps, and tap to hop over anything red.
Drag anywhere: the ball follows your thumb's movement, not its spot. Prefer motion? Tilt to steer.
Cross the finish line at 0 m. The bigger you arrive, the bigger the bonus. Then go back up.
One new mountain a day, the same for every player, with a twist of the day. Play it as often as you like and beat the day's best.
Free on iPhone. One thumb, one mountain, one more run.
Free to play with ads. Rewarded ads are always your choice; Remove Ads is a one-time purchase. iOS 16 or later.